Friday, June 1, 2012

Wasn't This Supposed To Be Fun?

My siblings and I did not play a lot of games when we were growing up. Not because we didn't have any; my parents, like many parents of the 1970s, felt it was their Christian duty to buy us the newest games every Christmas, whether we wanted them or not. But playing games, in my childhood home, was never fun. And isn't that what games are supposed to be? Or so the commercials tell us. Fun for the whole family! Hours of delightful fun for your children!


No. Because in our house, my mother - for whatever reason - felt the need to sit next to us as we were playing a game and tell us what we were doing wrong. Not that we were breaking the rules, but we weren't making the move that she would have made. Whether it was Monopoly or solitaire, it didn't matter. She could never sit idly by and watch us play or, even better, go in another room and read a book or something. She had to not only watch at close quarters, but play the game for us.

Believe me, any fun to be had disappears very quickly and you stop playing games all together.

Some people have said this is a control issue; that some people feel the need to control their environment. I can understand controlling your environment to a certain extent - it brings calm to your world if there are no surprises. But when you need to control it to the point where you're telling the people around you how to play solitaire, you need counseling. Which my mother would never have considered. "Normal" people didn't go in for psychiatry back in the 1970's. And, while my mother wasn't normal - in ways I cannot even begin to go into here - she liked to think she was and living in a suburban neighborhood would have meant that the neighbors would talk and we couldn't have that, now could we?

My mother's peccadilloes no longer effect me; she died in 2003. But the reason I bring it up is because almost every night before I go to sleep, I play a game on my computer called Bejeweled Twist.  It's not in the least bit difficult, there is no way to play it wrong - and the game never even ends. It saves after every move, you stop whenever you want to and you just play on and on forever and ever. I think my score is in the 75 millions right now. It is relaxing and somewhat mind-numbing so that you can forget all the crap that happened during the day (or will happen tomorrow) and let yourself drift into a peaceful world where you can sleep. Side note: my body is not fond of sleep. It rebels against it in horrible ways and so I go to great lengths, almost every night, to get myself to a state where I can sleep.

Back to the point. I cannot play this game if my husband is around. Because... you guessed it. He will tell me what moves I should make or should have made. Let me repeat - THERE IS NO WAY TO PLAY THIS GAME WRONG. You don't die. You don't lose a turn. You don't have to start over. You are not penalized in any way if you don't make a match. So why oh why does he feel the need to do this?

My husband is not a control freak. (Except during construction or car mechanics, but since he's the only one who understands these things, we want him to tell us what to do anyway.) But the rest of the time, there is not a controlling bone in his body. And he knows about my mother and knows how I felt about her telling us how to play games. But he forgets when he's sitting next to me and he sees a move he thinks I should make. Because something inside of him just needs that move to be made.

I think there should be a law against this kind of behaviour, but I can't think of a punishment strong enough. Do any of you have any ideas?

2 comments:

Unknown said...

whipping?

snogged said...

You know...I think I've done something like this before, especially when Nick is playing Bejeweled or Solitaire. I just feel compelled to share my thoughts because I think I'm being helpful.

I do back off when Nick asks me to though.